Comment day 12

master
Nick Krichevsky 2020-12-12 02:14:47 -05:00
parent f53e97ada8
commit 9e43ed07f7
1 changed files with 48 additions and 5 deletions

View File

@ -9,6 +9,9 @@
constexpr int NUM_DIRECTIONS = 4;
enum CardinalDirection { NORTH = 0, EAST = 1, SOUTH = 2, WEST = 3 };
/**
* MovablePoint represents either a ship or a waypoint
*/
class MovablePoint {
public:
MovablePoint(CardinalDirection direction, std::pair<int, int> position) : direction(direction), position(position) {
@ -34,10 +37,19 @@ class MovablePoint {
this->direction = direction;
}
/**
* Move this point in the direction it is currently pointing, by the given magnitude
* @param value The magnitude to move by
*/
void move(int value) {
this->move(value, this->direction);
}
/**
* Move this point in the direction given, by the given magnitude
* @param value The magnitude to move by
* @param direction The direction to move by
*/
void move(int value, CardinalDirection direction) {
int delta = (direction == SOUTH || direction == WEST) ? -value : value;
if (direction == NORTH || direction == SOUTH) {
@ -47,15 +59,27 @@ class MovablePoint {
}
}
/**
* Change the direction of this point by rotating left
* @param deg The degrees to ratate by - must be in increments of 90 deg
*/
void turnLeft(int deg) {
// Three rights make a left - easier than dealing with negative mods
this->addToDirection(3 * deg / 90);
}
/**
* Change the direction of this point by rotating right
* @param deg The degrees to ratate by - must be in increments of 90 deg
*/
void turnRight(int deg) {
// Three lefts make a right - easier than dealing with negative mods
this->addToDirection(deg / 90);
}
/**
* Rotater this point about the origin
* @param degrees The number of degrees to move - must be in 90 degree increments
*/
void rotatePosition(int degrees) {
int x = this->position.first;
int y = this->position.second;
@ -66,12 +90,11 @@ class MovablePoint {
throw std::invalid_argument("Invalid rotation amount");
}
for (int i = 0; i < abs(degrees / 90); i++) {
int tmpX = x;
x = -y;
y = tmpX;
std::swap(x, y);
if (stepAmount < 0) {
x *= -1;
y *= -1;
} else {
x *= -1;
}
}
@ -80,6 +103,11 @@ class MovablePoint {
}
private:
/**
* Add to the direction enum by the given amount, wrapping around in the positive direction only. Negative inputs
* will produce bad enumv alues
* @param delta The delta to rotate the direction by
*/
void addToDirection(int delta) {
this->direction = static_cast<CardinalDirection>((this->direction + delta) % NUM_DIRECTIONS);
}
@ -99,6 +127,11 @@ std::vector<std::string> readInput(const std::string &filename) {
return input;
}
/**
* Parse the input to a usable format
* @param input The puzzle input
* @return std::vector<std::pair<char, int>> A vector of pairs of <directive, magnitude>
*/
std::vector<std::pair<char, int>> parseInput(const std::vector<std::string> &input) {
std::vector<std::pair<char, int>> parsedInput;
parsedInput.reserve(input.size());
@ -117,6 +150,11 @@ std::vector<std::pair<char, int>> parseInput(const std::vector<std::string> &inp
return parsedInput;
}
/**
* Move the ship (for part 1)
* @param ship The ship to move
* @param move The move to perform
*/
void moveShip(MovablePoint &ship, const std::pair<char, int> &move) {
char directive = move.first;
int magnitude = move.second;
@ -147,6 +185,11 @@ void moveShip(MovablePoint &ship, const std::pair<char, int> &move) {
}
}
/**
* Move the ship or the waypoint, depending on the direction (for part 2)
* @param ship The ship to move
* @param move The move to perform
*/
void moveShipOrWaypoint(MovablePoint &ship, MovablePoint &waypoint, const std::pair<char, int> &move) {
char directive = move.first;
int magnitude = move.second;