Separate keycode handling for LED Matrix and Backlight (#23426)
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4acdddbf48
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@ -353,7 +353,7 @@ ifeq ($(strip $(LED_MATRIX_ENABLE)), yes)
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COMMON_VPATH += $(QUANTUM_DIR)/led_matrix/animations
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COMMON_VPATH += $(QUANTUM_DIR)/led_matrix/animations
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COMMON_VPATH += $(QUANTUM_DIR)/led_matrix/animations/runners
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COMMON_VPATH += $(QUANTUM_DIR)/led_matrix/animations/runners
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POST_CONFIG_H += $(QUANTUM_DIR)/led_matrix/post_config.h
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POST_CONFIG_H += $(QUANTUM_DIR)/led_matrix/post_config.h
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SRC += $(QUANTUM_DIR)/process_keycode/process_backlight.c
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SRC += $(QUANTUM_DIR)/process_keycode/process_led_matrix.c
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SRC += $(QUANTUM_DIR)/led_matrix/led_matrix.c
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SRC += $(QUANTUM_DIR)/led_matrix/led_matrix.c
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SRC += $(QUANTUM_DIR)/led_matrix/led_matrix_drivers.c
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SRC += $(QUANTUM_DIR)/led_matrix/led_matrix_drivers.c
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LIB8TION_ENABLE := yes
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LIB8TION_ENABLE := yes
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@ -15,36 +15,11 @@
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*/
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*/
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#include "process_backlight.h"
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#include "process_backlight.h"
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#include "backlight.h"
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#ifdef LED_MATRIX_ENABLE
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# include "led_matrix.h"
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#else
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# include "backlight.h"
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#endif
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bool process_backlight(uint16_t keycode, keyrecord_t *record) {
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bool process_backlight(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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if (record->event.pressed) {
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switch (keycode) {
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switch (keycode) {
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#ifdef LED_MATRIX_ENABLE
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case QK_BACKLIGHT_ON:
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led_matrix_enable();
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return false;
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case QK_BACKLIGHT_OFF:
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led_matrix_disable();
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return false;
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case QK_BACKLIGHT_DOWN:
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led_matrix_decrease_val();
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return false;
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case QK_BACKLIGHT_UP:
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led_matrix_increase_val();
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return false;
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case QK_BACKLIGHT_TOGGLE:
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led_matrix_toggle();
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return false;
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case QK_BACKLIGHT_STEP:
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led_matrix_step();
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return false;
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#else
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case QK_BACKLIGHT_ON:
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case QK_BACKLIGHT_ON:
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backlight_level(BACKLIGHT_LEVELS);
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backlight_level(BACKLIGHT_LEVELS);
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return false;
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return false;
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@ -63,11 +38,10 @@ bool process_backlight(uint16_t keycode, keyrecord_t *record) {
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case QK_BACKLIGHT_STEP:
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case QK_BACKLIGHT_STEP:
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backlight_step();
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backlight_step();
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return false;
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return false;
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# ifdef BACKLIGHT_BREATHING
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#ifdef BACKLIGHT_BREATHING
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case QK_BACKLIGHT_TOGGLE_BREATHING:
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case QK_BACKLIGHT_TOGGLE_BREATHING:
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backlight_toggle_breathing();
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backlight_toggle_breathing();
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return false;
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return false;
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# endif
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#endif
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#endif
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}
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}
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}
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}
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32
quantum/process_keycode/process_led_matrix.c
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32
quantum/process_keycode/process_led_matrix.c
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@ -0,0 +1,32 @@
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// Copyright 2024 QMK
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "process_led_matrix.h"
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#include "led_matrix.h"
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bool process_led_matrix(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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switch (keycode) {
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case QK_BACKLIGHT_ON:
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led_matrix_enable();
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return false;
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case QK_BACKLIGHT_OFF:
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led_matrix_disable();
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return false;
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case QK_BACKLIGHT_DOWN:
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led_matrix_decrease_val();
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return false;
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case QK_BACKLIGHT_UP:
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led_matrix_increase_val();
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return false;
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case QK_BACKLIGHT_TOGGLE:
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led_matrix_toggle();
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return false;
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case QK_BACKLIGHT_STEP:
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led_matrix_step();
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return false;
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}
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}
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return true;
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}
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10
quantum/process_keycode/process_led_matrix.h
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10
quantum/process_keycode/process_led_matrix.h
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@ -0,0 +1,10 @@
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// Copyright 2024 QMK
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#include "action.h"
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bool process_led_matrix(uint16_t keycode, keyrecord_t *record);
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@ -16,7 +16,7 @@
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#include "quantum.h"
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#include "quantum.h"
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#if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
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#ifdef BACKLIGHT_ENABLE
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# include "process_backlight.h"
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# include "process_backlight.h"
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#endif
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#endif
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@ -40,6 +40,10 @@
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# include "process_leader.h"
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# include "process_leader.h"
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#endif
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#endif
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#ifdef LED_MATRIX_ENABLE
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# include "process_led_matrix.h"
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#endif
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#ifdef MAGIC_ENABLE
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#ifdef MAGIC_ENABLE
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# include "process_magic.h"
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# include "process_magic.h"
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#endif
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#endif
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@ -333,9 +337,12 @@ bool process_record_quantum(keyrecord_t *record) {
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#ifdef AUDIO_ENABLE
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#ifdef AUDIO_ENABLE
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process_audio(keycode, record) &&
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process_audio(keycode, record) &&
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#endif
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#endif
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#if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
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#if defined(BACKLIGHT_ENABLE)
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process_backlight(keycode, record) &&
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process_backlight(keycode, record) &&
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#endif
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#endif
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#if defined(LED_MATRIX_ENABLE)
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process_led_matrix(keycode, record) &&
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#endif
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#ifdef STENO_ENABLE
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#ifdef STENO_ENABLE
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process_steno(keycode, record) &&
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process_steno(keycode, record) &&
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#endif
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#endif
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